DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

Опубликовано: 30 Май 2021
на канале: Digital Foundry
395,277
13k

DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, analysis and performance testing on a range of PC graphics hardware, plus the full breakdown on the console ports - and the legacy of what is one of the biggest releases in gaming... ever.

00:00 - Introduction
01:33 - Chapter 1 - The Next Game from id Software
04:33 - Quake Releases
08:58 - Chapter 2 - The Four Pillars of Quake
13:18 - Chapter 3 - The Quake Engine
20:30 - Chapter 4 - 3D Accelerated Quake
21:24 - VQuake on Rendition Verite
27:30 - GLQuake on 3DFX Voodoo Graphics
29:00 - Software vs VQuake vs GLQuake
35:03 - GLQuake on the PowerVR PCX2
36:42 - GLQuake on the Nvidia Riva 128
37:45 - GLQuake on the 3D Labs Permedia 2
38:40 - GLQuake on the 3DFX Voodoo 2
40:25 - Chapter 5 - Quake on Consoles
41:16 - Quake on Nintendo 64
45:40 - Quake on Sega Saturn
51:15 - Aftershock

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